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7 days to die spawn entity
7 days to die spawn entity






7 days to die spawn entity

The difference is subtle, but on the first one, the player choosen as location is the same for everyone, but on the second one each player gets their own random location. If you run /execute as run execute at this will do: For each player, do: Choose a random player If you run /execute as at this will do: Choose a random player as a location and iterate on each player. They just mean "Select at a random order, only one, with this tag and type". Inside the brackets, we have the type, tag and sort and limit. So if we use ~ ~ ~, we would be using the coordinates on the next command.

7 days to die spawn entity

How to use [at note the second part at This will set the relative position of the command to the target's pos.

7 days to die spawn entity

Then it would go trough you and do the same, but would be you. First go trough me and change to Bunny and do /say Bunny as if I, the player, had typed that in chat. So this would go trough, lets say, you and me. How to use and [at How to use can run the follwoing command: /execute as run say translates to: Execute the next command on every player individually, where will be replaced by whoever the player is. In your atempt, you were disregarding the first by doing another resulting in For each player, Choose another random player, making it possible for someone not being targeted. Here was your error in the command: When you use execute as Someone you can target this someone after the run using (self). This command means: For each player, do: Choose a random armor run Set the player's spawn to the armor's pos Reason why your attempt didn't work If you don't care about efficiency (You have a low amount of players in the world or just aren't bothered by it) you can run the following command on a Always active Repeat Unconditional command block: /execute as run execute at run spawnpoint ~ ~ ~








7 days to die spawn entity